Big World

Project: Game development project

 

Year: 2021

 

Technique: Unity, Visual Studio Code

“Big World” was my first game development experiment. The Player is located inside a scene made of daily objects, however everything is abnormally big. The task is to explore the word and collect orbs that are being counted. Reaching the maximum score indicates that you have completet your exploration, which is no easy task since you have to make your way to the very top!