Between Worlds

Project: Immersive Visualization Collaboration Project

 

Year: 2023

 

Technique: Unity, Visual Studio Code, modified tree slice, Oculus Quest 2

“Between Worlds” is an artwork collaboration I created together with two students. To experience it first hand you need to wear VR glasses and have access to a special control system which is a big tree slice. While wearing the glasses the player believes themselves to be in an abstract fantasy world, that changes shape as he moves around the tree slice in real life. This way, he can switch between two worlds, one bright the other dark. By interacting with the tree directly and touching it with one’s hands, different animations in the environment are triggered depending on the location the player touches. Hand movements can be accurately tracked thanks to a handtracking function of Oculus Quest 2.